![]() ![]() These differences do add up to subtly affect how the game feels and plays. In addition, Halo 3 also has higher strafe acceleration, meaning it's easier to out-strafe shots in H3 than H4. The combined result of those variables is that Halo 3 has roughly 8-10% weaker aim assist overall than Halo 4. In contrast, Halo 3's magnetism friction and adhesion have values of only 0.60. ![]() Halo 4's magnetism friction (how much the crosshair slows over enemies) and magnetism adhesion (how much the crosshair sticks to enemies) each have a value of 0.625.
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